A handle to a Screen event
#include <screen/screen.h>
typedef struct _screen_event* screen_event_t;
A Screen event notifies applications of actions such as window creations, properties changing values, and keyboard events. Screen API manages one event queue per context. However, you can also create an event that's independent of any association with a context.
For more information, see the Event Handling or the Input Events chapters of the Screen Developer's Guide, or the Events section of the library reference.