snd_pcm_plugin_prepare()

Signal the driver to ready the specified channel (plugin-aware)

Synopsis:

#include <sys/asoundlib.h>

int snd_pcm_plugin_prepare( snd_pcm_t *handle,
                            int channel );

Arguments:

handle
The handle for the PCM device, which you must have opened by calling snd_pcm_open_name(), snd_pcm_open(), or snd_pcm_open_preferred().
channel
The channel; SND_PCM_CHANNEL_CAPTURE or SND_PCM_CHANNEL_PLAYBACK.

Library:

libasound.so

Use the -l asound option with qcc to link against this library.

Description:

The snd_pcm_plugin_prepare() function prepares hardware to operate in a specified transfer direction. This call is responsible for all parts of the hardware's startup sequence that require additional initialization time, allowing the final “GO” (either from writes into the buffers or snd_pcm_channel_go()) to execute more quickly.

This function may be called in all states except SND_PCM_STATUS_NOTREADY (returns -EBADFD) and SND_PCM_STATUS_RUNNING (returns -EBUSY). If the operation is successful (zero is returned), the driver state is changed to SND_PCM_STATUS_PREPARED.

Note: If your channel has underrun (during playback) or overrun (during capture), you have to reprepare it before continuing. For an example, see wave.c and waverec.c in the appendix.

Returns:

EOK on success, a negative errno upon failure. The errno values are available in the errno.h file.

Errors:

-EBUSY
The subchannel is in the running state.
-EINVAL
The state of handle is invalid, an invalid channel was provided as input, or an invalid state change occurred. You can call snd_pcm_plugin_status() to check if the state change was invalid.

Classification:

QNX Neutrino

Safety:  
Cancellation point No
Interrupt handler No
Signal handler Yes
Thread Read the Caveats

Caveats:

This function is not thread safe if handle (snd_pcm_t) is used across multiple threads.

This function is the plugin-aware version of snd_pcm_channel_prepare() . It functions exactly the same way. However, make sure that you don't mix and match plugin- and nonplugin-aware functions in your application, or you may get undefined behavior and misleading results.