Start a PCM playback channel running
#include <sys/asoundlib.h> int snd_pcm_playback_go ( snd_pcm_t *handle );
libasound.so
The snd_pcm_playback_go() function starts the playback channel running.
You should call this function only when the channel is in the SND_PCM_STATUS_READY state, and you should ensure that two or more audio fragments have been written into the audio interface before issuing the go command, to prevent the audio channel/stream from going into the UNDERRUN state.
Calling this function is required if you've set your channel's start state to SND_PCM_START_GO (see snd_pcm_plugin_params()). You can use this function to kick start early a playback channel that has a start state of SND_PCM_START_DATA or SND_PCM_START_FULL.
If the parameters are valid (i.e, the function returns zero), then the driver state is changed to SND_PCM_STATUS_RUNNING.
This function is safe to use with plugin-aware functions. This call is used identically to snd_pcm_plugin_params().
EOK on success, a negative errno upon failure. The errno values are available in the errno.h file.
QNX Neutrino
Safety: | |
---|---|
Cancellation point | No |
Interrupt handler | No |
Signal handler | Yes |
Thread | Read the Caveats |
This function is not thread safe if handle (snd_pcm_t) is used across multiple threads.